In the era evolving from Web2 to Web3, this internet of the future will be transcending every dimension of digital entertainment from esports, gaming, metaverse, arts, sports to human experiences and audience engagement. The transparent and open ecosystem creates endless market opportunities in the realms of technology innovation, business, investment, career, wellness and more. What will the future of entertainment and creative economy hold with the convergence of reality and virtuality leveraging blockchain, AI and immersive technologies?

More than industry insights, DELF 2022 will also present an array of live youth esports tournaments and show matches by esports celebrities, ArtTech and SportsTech experiences, as well as innovator showcases and investment pitching. The Forum will also feature an online metaverse platform, offering both industry players and gaming enthusiasts a new metaverse experience, in Hong Kong as well as virtually anytime, anywhere!

DELF’s month-long DE*Spark will feature a series of exhilarating esports and gaming competitions as well as youth workshops. Join us to immerse in the new dimension of digital entertainment beyond reality and virtuality!

New Metaverse Experience

DELF 2022 Highlights

2,800+
~30
70+
Attendees
Countries/Regions
Speakers
110+
80+
10+
Content Hours
Showcases & Workshops
Tournaments

TESTIMONIALS

Speakers

Mr Sebastien Borget
Mr Sebastien Borget
Co-Founder & COO of The Sandbox
Mr Brian Chien
Mr Brian Chien
Senior Director – Accenture Song, Design and Innovation, Greater China
Dr Ilan Hadar
Dr Ilan Hadar
Partner, Pangea Cup LLC
Mr David Hernando
Mr David Hernando
Head of Strategy, SportBoost
Mr Roger Li
Mr Roger Li
Senior Director of Ad Creative, Yahoo Creative Studios, Yahoo
Mr Robert Lui
Mr Robert Lui
Hong Kong Digital Asset Leader,
Southern Region Government Affairs Unit Leader,
Southern Region Capital Market Services Group Leader,
Audit & Assurance Partner, Deloitte China
Mr Yat Siu
Mr Yat Siu
Co-Founder and Executive Chairman, Animoca Brands
Founder and CEO, Outblaze
Ms Helen So
Ms Helen So
Lead, Arts & Culture, Our Hong Kong Foundation
Mr Mikio Takenaka
Mr Mikio Takenaka
President of Sony China Research Laboratory
Ms Becky Wong
Ms Becky Wong
Co-founder & COO, INDEX GAME
Mr Erich Wong
Mr Erich Wong
Head of Growth (Hong Kong), The Sandbox
Mr LiangAn Xu
Mr LiangAn Xu
Business Development Manager, Epic Games China
Mr Mike Yang
Mr Mike Yang
Founder and CEO, AquaBloom Sports Technology Group Limited
Mr Dominic Edmondson
Mr Dominic Edmondson
Special Counsel, Intellectual Property & Technology Group, Baker McKenzie, Hong Kong
Mr Eddy Hui
Mr Eddy Hui
CEO, Hong Kong Designers Association
Mr Joepher Hung
Mr Joepher Hung
Founder, Simplist Limited
Ms Amy Ip
Ms Amy Ip
Co-Founder of CaaS Innovation, Ex-Group Director of Fjord Greater,
China (Part of Accenture Interactive), Ex-Tencent Senior Director and Design Expert
Mrs Binh Johansson
Mrs Binh Johansson
Community Director, Nordic Innovation House Hong Kong
Dr Anthony Kong
Dr Anthony Kong
Programme Leader of MSc Multimedia and Entertainment Technology and
Assistant Professor in School of Design, The Hong Kong Polytechnic University
Mr Jeremy Lam
Mr Jeremy Lam
CEO & Co-Founder, Pixio Ltd
Dr. Terry Lam
Dr. Terry Lam
Founder and Creative Consultant, Two To Too Creative
Mr Philip Lau
Mr Philip Lau
CEO of Anxious Otter Games
Mr Vincent Lau
Mr Vincent Lau
Founder of Wise Venture
Mr Michael Lo
Mr Michael Lo
Co-founder and Executive Director of Elastick Tech
Ms Rainy Lo
Ms Rainy Lo
CCO, QooApp Limited
Mr Gabriel Pang
Mr Gabriel Pang
Chairman, Hong Kong Digital Entertainment Association
Ms Jasman Pang
Ms Jasman Pang
Associate Project Researcher in Art Conservation
Ms Queenie So
Ms Queenie So
Founder & CEO, SyZyGy
Ms Gigi Wong
Ms Gigi Wong
Managing Director, Original Workshop
Mr Wilfred Yau
Mr Wilfred Yau
CEO, Frenzoo Limited
Mr Andy Yip
Mr Andy Yip
Co-founder and CEO, Gungho Space
Managing Director, Sunwah Gungho Space

Who should attend?

  • Major league organisers
  • Esports associations
  • Esports stadium & arena owners
  • Digital entertainment industry practitioners
  • Game developers & publishers
  • Metaverse & NFT platforms
  • ArtTech innovators
  • SportsTech developers
  • Telecommunications & 5G companies
  • Streaming services & platforms
  • Extended reality (XR) innovators
  • Endemic & non-endemic brands
  • Investors & venture capitalists
  • Government bodies & regulators
  • Academia, educators & students
  • Youth & gaming enthusiasts